Export to USDZ, GLB, glTF, Instagram Spark etc
It would be great if the desktop Aero can have a multi-format exporter. So that we can build once and export to iOS, Android, Instagram's Spark AR.
Also, an option to export at different quality settings. Perhaps this will decrease the all texture sizes automatically. I find I have to constantly keep the file size down especially when embedding the AR to websites.
In addition, I find that at the end of an AR project I would export the assets to Adobe Dimension to finely render a single frame for promotional use. It would be useful if desktop Aero can export the entire scene to Dimensions easily.
terry klumpp commented
GLB and FBX as options would be a wonderful way to avoid hoop-jumping from Ar, Dimensions and Blender.